Art Director with 11 years of experience in the video game industry, leading teams by example with solid and cohesive feedback and visual guides. Detail-oriented when it comes to visual aspects.
Currently, I hold the position of Art Director at Amber. Previously, I was Art Director at Lienzo, working on titles released on Nintendo, Xbox, and PlayStation platforms.
As an art director, I firmly believe in the iteration process and consider it essential for achieving something aesthetically functional.
The talk I will give is on Art Direction for Video Games.