Ciudad Creativa Digital Guadalajara
Foro Torre C
06/09/2024 17:30 - 18:30

Patterns, Surprise, Planning, and 25 Years of Game Design

How much gameplay can you squeeze out of 4 choices? Is it possible to surprise your audience without establishing expectations? (The answer is mostly no.) Why is it that our imagination of what we want to create so often fail to make it through the planning process? This presentation explores these ideas in depth as well as walking through a little bit of the game industry's history over the course of my 25 year career!

Pases
Mercado
Ideatoon
SecuenciArte
VMX
Invitado
Online
Creator
Campus
Speaker