Rolando, graduated in Design and Art for Videogames from the SAE Institute Mexico, is a recognized expert in 3D art in the videogame industry. He has collaborated with various Mexican studios in the creation of titles of different genres, both independent and AAA.
These valuable experiences shaped his arsenal of skills and gave him a deep understanding of the various disciplines of video game art. In 2020, he joined GameCoder Studios as its first artist, with the goal of consolidating a new art division and assuming the role of Art Director.
In his three years with GameCoder Studios, Rolando has contributed to notable hits like Nickelodeon All Star Brawl. But perhaps most notable has been his role in building a diverse team of artists, ranging from traditional illustrators and animators, 3D modelers and animators to concept artists, pixel art and VFX specialists, and even musicians. This multidisciplinary team has generated a broad portfolio in a variety of genres and styles, attracting new and great clients.
In addition to his work at GameCoder Studios, Rolando has shared his knowledge as a teacher in specialized video game schools, teaching 3D modeling and animation classes, as well as organizing courses and workshops for the general public. He always emphasizes that discipline and constantly learning new tools are the keys to success in this exciting industry.