Mexican, born in Mexico City and currently living in Guadalajara, Jalisco.
I have a degree in Animation and Digital Art from the Tecnológico de Monterrey with a diploma in Animation and Digital Art from the Vancouver Film School.
I am a specialist in 3D modeling, texturing and implementation of 3D assets for videogames, special effects developer for implementations in videogame engines, and implementation in real-time rendering engines. I currently work in video game development at Amber Mexico since 2020, being part of the Tetris Beat development team in collaboration with Apple.