With a degree in Fine Arts, he begins his career as a multidisciplinary artist between classical techniques and digital art. After working as a freelancer, he enters the Digital Chocolate video game studio as a Junior Artist, where he will gain experience until he reaches the senior category and will found his own studio, Omnidrone, where he is in charge of the art direction of various projects. Simultaneously, Enric continues to mature his artistic work, whose interest is centered on existentialism and other philosophical concepts.
Enric Sant's work has been exhibited in various countries around the world such as Spain, Mexico, France and Germany.
After more than 10 years involved in the video game industry, Enric decides to turn his career around and deepen the audiovisual field, leaving video game production to focus on making his own projects, focused on animation and CGI, which It has allowed the creation of multiple productions with various studios and audiovisual production companies such as Bliss, Dvein, Hamill Industries, Sauvage TV or Device. His role focuses on directing, production design and art direction. He is currently directing and producing an animated short film called “IBIS”, which has won various awards and recognitions for projects in production. He has recently started a VR series project called Lumen which has also been awarded as the best project in the NextLab 2022 contest.