Card image cap
speaker-thumbnail

Marco Romero Elizalde

Technical Artist, Amber | México


Technical artist with over 6 years of experience, specialized in optimizing pipelines and improving asset integration in video games. Since 2021, he has been working at Amber, where he has developed Unity tools in C#, conducted graphics profiling and optimization, standing out as part of the Tetris Beat team and contributing to the development of KO, one of Amber’s flagship studios. Previously, at 1 Simple Game, he contributed to the development of The Lullaby of Life. His experience spans Unity, Unreal Engine, and various digital creation tools, combining visual quality with technical efficiency.

Actividades

10

SEP

panel
AI Seen by Artists, Programmers, and Producers
10/09/2025 19:00 - 20:00 Ciudad Creativa Digital Guadalajara