Unity’s Real-Time Render Revolution
We are living exciting times in the world of computer graphics. Artists and developers are telling stories in new ways. Being VR, AR, games or animation, hardware and software allow creators not only to have an audience but to make it part of the story. In this talk / demo, Arturo Nereu (Technical Evangelist in Unity) will show the new techniques of rendering in real time, capture of facial movement, special effects, editor of shaders and much more.